forked from soutade/libgourou
180 lines
4.4 KiB
C++
180 lines
4.4 KiB
C++
/*
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Copyright 2021 Grégory Soutadé
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This file is part of libgourou.
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libgourou is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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libgourou is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with libgourou. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _BYTEARRAY_H_
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#define _BYTEARRAY_H_
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#include <map>
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#include <string>
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namespace gourou
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{
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/**
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* @brief Utility class for byte array management.
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*
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* It's an equivalent of QByteArray
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*
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* Data handled is first copied in a newly allocated buffer
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* and then shared between all copies until last object is destroyed
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* (internal reference counter == 0)
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*/
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class ByteArray
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{
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public:
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/**
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* @brief Create an empty byte array
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*
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* @param useMalloc If true, use malloc() instead of new[] for allocation
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*/
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ByteArray(bool useMalloc=false);
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/**
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* @brief Create an empty byte array of length bytes
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*
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* @param length Length of data
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* @param useMalloc If true, use malloc() instead of new[] for allocation
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*/
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ByteArray(unsigned int length, bool useMalloc=false);
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/**
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* @brief Initialize ByteArray with a copy of data
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*
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* @param data Data to be copied
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* @param length Length of data
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*/
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ByteArray(const unsigned char* data, unsigned int length);
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/**
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* @brief Initialize ByteArray with a copy of data
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*
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* @param data Data to be copied
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* @param length Optional length of data. If length == -1, it use strlen(data) as length
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*/
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ByteArray(const char* data, int length=-1);
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/**
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* @brief Initialize ByteArray with a copy of str
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*
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* @param str Use internal data of str
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*/
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ByteArray(const std::string& str);
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ByteArray(const ByteArray& other);
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~ByteArray();
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/**
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* @brief Encode "other" data into base64 and put it into a ByteArray
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*/
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static ByteArray fromBase64(const ByteArray& other);
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/**
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* @brief Encode data into base64 and put it into a ByteArray
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*
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* @param data Data to be encoded
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* @param length Optional length of data. If length == -1, it use strlen(data) as length
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*/
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static ByteArray fromBase64(const char* data, int length=-1);
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/**
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* @brief Encode str into base64 and put it into a ByteArray
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*
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* @param str Use internal data of str
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*/
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static ByteArray fromBase64(const std::string& str);
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/**
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* @brief Return a string with base64 encoded internal data
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*/
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std::string toBase64();
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/**
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* @brief Return a string with human readable hex encoded internal data
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*/
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std::string toHex();
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/**
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* @brief Append a byte to internal data
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*/
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void append(unsigned char c);
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/**
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* @brief Append data to internal data
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*/
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void append(const unsigned char* data, unsigned int length);
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/**
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* @brief Append str to internal data
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*/
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void append(const char* str);
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/**
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* @brief Append str to internal data
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*/
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void append(const std::string& str);
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/**
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* @brief Get internal data. Must bot be freed
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*/
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unsigned char* data() {return _data;}
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/**
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* @brief Get internal data and increment internal reference counter.
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* Must bot be freed
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*/
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unsigned char* takeShadowData() {addRef() ; return _data;}
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/**
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* @brief Release shadow data. It can now be freed by ByteArray
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*/
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void releaseShadowData() {delRef();}
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/**
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* @brief Get internal data length
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*/
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unsigned int length() const {return _length;}
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/**
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* @brief Get internal data length
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*/
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unsigned int size() const {return length();}
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/**
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* @brief Increase or decrease internal buffer
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* @param length New length of internal buffer
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* @param keepData If true copy old data on new buffer, if false,
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* create a new buffer with random data
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*/
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void resize(unsigned int length, bool keepData=true);
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ByteArray& operator=(const ByteArray& other);
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private:
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void initData(const unsigned char* data, unsigned int length);
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void addRef();
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void delRef();
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bool _useMalloc;
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unsigned char* _data;
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unsigned int _length;
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static std::map<unsigned char*, int> refCounter;
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};
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}
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#endif
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